Bachelor Thesis

For my thesis, I developed an interactive game designed to support people with intellectual disabilities in practicing everyday tasks. By combining Leap Motion technology with serious gaming principles, users were able to train their fine motor skills in an engaging and playful way.

The project was carried out for Roessingh in Enschede. In the game, users practiced everyday skills by closing different types of containers in various ways to prevent mice from reaching the food. This turns a practical task into an interactive and engaging exercise.

The project was developed using Unity and the 3D modelling software Autodesk Maya. I graduated with a grade of 8 (out of 10) for this project.